Completing enough stages within the area granted the option of unlocking an entirely new area after defeating a particular boss.
Instances of further exploring Ivalice occurred after fulfilling a selected stage's completion meter to 100%, resulting in the revelation of another unlocked area for exploration. Questing in particular stages granted players access to money, characters and other items of assistance. Gameplay was comprised of a point-and-click function wherein one was able to organize a party to fulfill quests, hunt for Marks and to challenge other Clans in battle.